So far I have focussed on what the packages do. Here I will offer what clues I can about making a minimal Linux system from source. This is a toy system we are making here. If you want to build a real system to be used for real work, see the Linux From Scratch HOWTO.
It is possible to get a bash prompt without installing everything I mention here. What I describe is a base system, without nasty kludges, that can be built on easily.
We will install a Linux distribution like Red Hat in one partition, and use that to build a new Linux system in another partition. I will call the system we are building the ``target'' and the system we are using to build it with, the ``source'' (not to be confused with source code which we will also be using.)
So you are going to need a machine with two spare partitions on it. If you can, use a machine with nothing important on it. You could use an existing Linux installation as the source system, but I wouldn't recommend that. If you leave a parameter out of one of the commands we will issue, you could accidentally install stuff to this system. This could lead to incompatibilites and strife.
Older PC hardware, mostly 486's and earlier, have an annoying limitation
in their bios. They can not read from a hard disk past the first 512M.
This is not too much of a problem for Linux, because once it is up, it
does its own disk io, bypassing the bios.
But for Linux to get loaded by these old machines,
the kernel has to reside somewhere below 512M. If you have one of these machines
you will need to have a separate partition completely below the 512M
mark, to mount as /boot
for any partitions that are over that
512M mark.
Last time I did this, I used Red Hat 6.1 as a source system. I installed the base system plus
I also had X-window and Mozilla so I could read documentation easily, but that's not really necessary. By the time I had finished working, it had used about 350M of disk space. (Seems a bit high, I wonder why?)
The finished target system took 650M, but that includes all the source code and
intermediate build files. If space is tight, you should do a make clean
after each package is built. Still, this mind boggling bloat is a bit of a worry.
Finally, you are going to need the source code for the system we are going to build. These are the ``packages'' that I have discussed in this document. These can be obtained from a source cd, or from the internet. I'll give URL's for the USA sites and for Australian mirrors.
agetty
and
login
.
To sum up then, you will need:
I'm assuming that you can install the source system yourself, without any help from me. From here on, I'll assume that its done.
The first milestone in this little project is getting the kernel to boot up
and panic because it can't find an init
. This means we are going to have
to install a kernel, and install lilo. To install lilo nicely though, we
will need the device files in the target /dev
directory. Lilo
needs them to do the low level disk access necessary to write the boot
sector. MAKEDEV is the script that creates these device files.
(You can just copy them from the source system of course, but that's cheating!)
But first of all, we need a filesystem to put all of this into.
Our new system is going to live in a file system. So first, we have to make
that file system using mke2fs
. Then mount it somewhere. I'd suggest
/mnt/target
. In what follows, I'll assume that this is where it is.
You could save yourself a bit of time by putting an
entry in /etc/fstab
so that it mounts there automatically when the
source system comes up.
When we boot up the target system, the stuff that's now in /mnt/target
will be in /
.
We need a directory structure on target. Have a look at the
File Heirarchy Standard (see section
Filesystem)
to work out what this should be, or just cd
to where the target is mounted and blindly do
mkdir bin boot dev etc home lib mnt root sbin tmp usr var cd var; mkdir lock log run spool cd ../usr; mkdir bin include lib local sbin share src cd share/; mkdir man; cd man mkdir man1 man2 man3 ... man9
Since the FHS and most packages disagree about where man pages should go, we need a symlink
cd ..; ln -s share/man man
We will put the source code in the target /usr/src
directory.
So for example, if your target file system is mounted on /mnt/target
and your tarballs are in /root
, you would do
cd /mnt/target/usr/src tar -xzvf /root/MAKEDEV-2.5.tar.gz
Don't be completely lame and copy the tarball to the place where you are going to extract it ;->
Normally when you install software, you are installing it onto the system
that is running. We don't want to do that though, we want to install it
as though /mnt/target
is the root filesystem. Different packages
have different ways of letting you do this. For MAKEDEV you do
ROOT=/mnt/target make install
You need to look out for these options in the README and INSTALL files
or by doing a ./configure --help
.
Have a look in MAKEDEV's Makefile
to see what it does with the
ROOT
varible that we set in that command. Then have a look
in the man page by doing man ./MAKEDEV.man
to see how it
works. You'll find that the way to make our device files is to
cd /mnt/target/dev
and do ./MAKEDEV generic
.
Do an ls
to see all the wonderful device files it has made
for you.
Next we make a kernel. I presume you've done this before, so I'll be brief.
It is easier to install lilo if the kernel
it is meant to boot is already there. Go back to the target usr/src
directory, and unpack the linux kernel source there. Enter the linux
source tree (cd linux
) and configure the kernel
using your favourite method, for example make menuconfig
.
You can make life slightly easier for yourself by configuring
a kernel without modules. If you configure any modules, then you
will have to edit the Makefile
, find INSTALL_MOD_PATH
and set it to /mnt/target
.
Now you can make dep
, make bzImage
, and if you configured
modules: make modules
, make modules_install
. Copy
the kernel arch/i386/boot/bzImage
and the system map System.map
to the target boot directory /mnt/target/boot
, and we are ready
to install lilo.
Lilo comes with a neat script called QuickInst
. Unpack the lilo
source into the target source directory, run this script with the command
ROOT=/mnt/target ./QuickInst
. It will ask you questions about
how you want lilo installed.
Remember, since we have set ROOT
,
to the target partition, you tell it file names relative to that. So
when it asks what kernel you want to boot by default, answer
/boot/bzImage
not /mnt/target/boot/bzImage
.
I found a little bug in the script, so it said
./QuickInst: /boot/bzImage: no such file
But if you just ignore it, it's ok.
Where should we get QuickInst
to put the boot sector?
When we reboot we want to have the choice of booting into the source system
or the target system, or any other systems that are on this box.
And we want the instance of lilo that we are building now to load
the kernel of our new system. How are we going achieve both of these
things? Let's digress a little and look at how lilo boots DOS on a
dual boot Linux system. The lilo.conf
file on such a system
probably looks something like this:
prompt timeout = 50 default = linux image = /boot/bzImage label = linux root = /dev/hda1 read-only other = /dev/hda2 label = dos
If the machine is set up this way, then the master boot record gets read and
loaded by the bios, and it loads the lilo bootloader, which gives a prompt.
If you type in dos
at the prompt, lilo loads the boot sector from
hda2, and it loads DOS.
What we are going to do is just the same, except that the boot sector in
hda2 is going to be another lilo boot sector - the one that QuickInst
is going to install. So the lilo from the Linux distribution will load the
lilo that we have built, and that will load the kernel that we have built.
You will see two lilo prompts when you reboot.
To cut a long story short, when QuickInst
asks you where to put the
boot sector, tell it the device where your target filesystem is,
eg. /dev/hda2
.
Now modify the lilo.conf
on your source system, so it has
a line like
other = /dev/hda2 label = target
run lilo, and we should be able to do our first boot into the target system.
Next we want to install init
, but like almost every program that
runs under Linux, init
uses library functions provided by the
GNU C library, glibc. So we will install that first.
Glibc is a very large and complicated package. It took 90 hours to build on my old 386sx/16 with 8M RAM. But it only took 33 minutes on my Celeron 433 with 64M. I think memory is the main issue here. If you only have 8M of RAM (or, shudder, less!) be prepared for a long build.
The glibc install documentation recommends building in a separate directory. This enables you to start again easily, by just blowing that directory away. You might also want to do that to save yourself about 265M of disk space!
Unpack the glibc-2.1.3.tar.gz
(or whatever version) tarball into
/mnt/target/usr/src
as usual. Now, we need to unpack the ``add-ons'' into glibc's directory. So
cd glibc-2.1.3
, and then unpack the glibc-crypt-2.1.3.tar.gz
and glibc-linuxthreads-2.1.3.tar.gz
tarballs there.
Now we can create the build directory, configure, make and install glibc.
These are the commands I used, but read the documentation yourself and
make sure you do what is best for your circumstances.
Before you do though, you might want to do a df
command to see
how much free space you have. You can do another after you've built and
installed glibc, to see what a space-hog it is.
cd .. mkdir glibc-build ../glibc-2.1.3/configure --enable-add-ons --prefix=/usr make make install_root=/mnt/target install
Notice that we have yet another way of telling a package where to install.
Making and installing the SysVinit binaries is pretty straight forward. I'll just be lazy and give you the commands, assuming that you have unpacked and entered the SysVinit source code directory:
cd src make ROOT=/mnt/target make install
There are also a lot of scripts associated with init
.
There are example scripts with the SysVinit package, which work fine.
But you have to install them manually. They are set up in a heirarchy
under debian/etc
in the SysVinit source code tree. You can
just copy them straight across into the target etc
directory,
with something like cd ../debian/etc; cp -r * /mnt/target/etc
.
Obviously you will want to have a look before you copy them across!
Everything is in place now for the target kernel to load up init
when we reboot. The problem this time should be that the scripts won't
run, becasue bash
isn't there to interpret them. Also, init
will try to run getty
's, but there is no getty
for it to run.
Reboot now and make sure there is nothing else wrong.
The next thing we need is Bash, but bash needs ncurses, so we'll install it first. Ncurses replaces termcap as the way of handling text screens, but it can also provide backwards compatibility by supporting the termcap calls. In the interests of having a clean simple modern system, I think its best to disable the old termcap method. You might strike trouble later on if you are compiling an older application that uses termcap. But at least you will know what is using what. If you need to you can recompile ncurses with termcap support.
The commands I used are
./configure --prefix=/usr --with-install-prefix=/mnt/target --with-shared --disable-termcap make make install
It me took quite a lot of reading and thinking and trial and error to get Bash to install itself where I thought it should go. The configuration options I used are
./configure --prefix=/mnt/target/usr/local --exec-prefix=/mnt/target --with-curses
Once you have made and installed Bash, you need to make a symlink like this
cd /mnt/target/bin; ln -s bash sh
. This is because scripts usually
have a first line like this
#!/bin/sh
If you don't have the symlink, your scripts won't be able to run, because
they will be looking for /bin/sh
not /bin/bash
.
You could reboot again at this point if you like. You should notice that
the scripts actually run this time, though you still can't login, because
there are no getty
or login
programs.
The util-linux package contains agetty
and login
. We need
both of these to be able to log in and get a bash prompt. After it is
instlalled, make a symlink from agetty
to getty
in the
target /sbin
directory. getty
is one of the programs
that is supposed to be there on all Unix-like systems, so the link
is a better idea than hacking inittab
to run agetty
.
I have one remaining problem with the compilation of util-linux. The
package also contains the program more
, and I have not been
able to persuade the make
process to have more
link against the ncurses 5 library on the target system rather than
the ncurses 4 on the source system. I'll be having a closer look at
that.
You will also need a /etc/passwd
file on the target system.
This is where the login
program will check to find out if
you are allowed in. Since this is only a toy system at this stage,
we can do outrageous things like setting up only the root user,
and not requiring any password!! Just put this in the target
/etc/passwd
root::0:0:root:/root:/bin/bash
The fields are separated by colons, and from left to right they are user id, password (encrypted), user number, group number, user's name, home directory and default shell.
The last package we need is GNU sh-utils. The only program we need from
here at this stage is stty
, which is used in /etc/init.d/rc
which is used to change runlevels, and to enter the initial runlevel.
I actually have, and used a package that contains only stty
,
but I can't remember where it came from. Its a better idea to use the
GNU package, because there is other stuff in there that you will need
if you add to the system to make it useable.
Well that's it. You should now have a system that will boot up and prompt
you for a login. Type in ``root'', and you should get a shell. You won't
be able to do much with it. There isn't even an ls
command here
for you to see your handiwork. Press tab twice so you can see the
available commands. This was about the most satisfying thing I found to do
with it.
It might look like we have made a pretty useless system here. But really,
there isn't that far to go before it can do some work. One of the first
things you would have to do is have the root filesystem mount read-write.
There is a script from the SysVinit package, in /etc/init.d/mountall.sh
which does this, and
issues a mount -a
so that everything gets mounted the way you
specify in /etc/fstab
. Put a symlink called something like
S05mountall
to it in the target's etc/rc2.d
.
You may find that this script will use commands that you haven't installed yet. If so, find the package that contains the commands and install it. See section Random Tips for clues on how to find packages.
Look at the other scripts in /etc/init.d
. Most of them will
need to be included in any serious system. Add them in one at a time,
make sure everthing is running smoothly before adding more.
Check the File Heirarchy Standard (see section
Filesystem).
It has lists of the commands that should be in /bin
and
/sbin
. Make sure that you have all these commands installed.
Even better, find the Posix documentation that specifies this stuff.
>From there, it's really just a matter of throwing in more and more packages
until everything you want it there. The sooner you can put the build tools
such as gcc
and make
in the better. Once that is done,
you can use the target system to build itself, which is much less complicated.
If you have a command called thingy
on a Linux system with RPM, and
want a clue about where to get the source from, you can use the command:
rpm -qif `which thingy`
And if you have a Red Hat source CD, you can install the source code using
rpm -i /mnt/cdrom/SRPMS/what.it.just.said-1.2.srpm
This will put the tarball, and any Red Hat patches into
/usr/src/redhat/SOURCES
.